AI learns to outsmart humans in video games – and real life – Maple Ridge News

This image released by Sony Interactive Entertainment shows a scene from the video game Gran Turismo Sophy.

“Gran Turismo had a built-in AI existing from the beginning of the game, but it has a very narrow band of performance and it isn’t very good,” said Michael Spranger, chief operating officer of Sony AI.

Initially, AI was used on games like checkers and chess to test at winning strategy games.

Microsoft, which owns the popular Minecraft game franchise as well as the Xbox game system, has tasked AI agents with a variety of activities — from steering clear of lava to chopping trees and making furnaces.

Japanese electronics giant Sony launched its own AI research division in 2020 with entertainment in mind, but it’s nonetheless attracted broader academic attention.

“The reward is going to tell you that, ‘You’re making progress.

PlayStation players will only get to try racing against Sophy until March 31, on a limited number of circuits, so it can get some feedback and go back into testing.

Self-driving car companies adopt similar machine-learning techniques, but “they don’t hand over complete control of the car the way we are able to,” Wurman said.

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